$RALLY · Draft v0.1

Tokenomics

One billion tokens, fixed forever. But the supply table is the boring half. The half that matters is the fee economy underneath it — where every trade on the pad routes value back into the thing that produced it.

Total supply1,000,000,000
Ticker$RALLY
ChainRobinhood Chain · ERC-20
Chain ID4663
Circulating at TGE427,000,000
InflationNone — fixed cap
Supply controlNo mint function
Fees paid inETH — native gas token
Design rule

Nothing is minted, ever. Every incentive in this system is paid out of a fixed 1B supply or out of real fee revenue. If the pad does no volume, the protocol pays out nothing — there is no emissions-funded illusion of yield.

Section 01

Supply allocation

Weighted hard toward the floor. 60% of supply goes to the market — fair launch, presale and the reward engine — while insiders hold a minority and unlock last. The presale is deliberately tiny: 2% of supply, a 20 ETH hard cap, 1 ETH per wallet. We are not raising a war chest, we are opening a door.

Fair Launch 33% Presale 2% Rally Engine 25% Team 15% Ecosystem & Liquidity 12% Treasury 9% Trencher Airdrop 4%
1B
Fixed supply
Fair LaunchSold on the pad itself at open. No lock, no allocation round, no private price. 33%330,000,000
Presale20 ETH hard cap, 1 ETH per wallet. Deliberately small — unsold tokens burned. 2%20,000,000
Rally EngineRewards for creators and traders who actually move the floor. 48-month stream. 25%250,000,000
Team & Core Contributors12-month cliff, then 24 months linear. Nothing at TGE. 15%150,000,000
Ecosystem & LiquidityDEX liquidity, market making, integrations, listings. 12%120,000,000
Treasury / DAOMultisig now, sRALLY-governed later. 6-month cliff, 36 months linear. 9%90,000,000
Trencher Airdrop S1Test-deploy traders and day-one trenchers. Half at TGE, half over 90 days. 4%40,000,000
Section 02

Unlock schedule

42.7% circulating on day one, 100% by month 48. Team unlocks last and unlocks slowest — by the time a single team token is liquid, the pad has been live for a year.

0250M 500M750M1B Team cliff ends TGEM6 M12M18 M24M30 M36M42 M48 427M810M
BucketTotalAt TGECliffVesting
Fair Launch330,000,000100%Fully liquid
Presale20,000,000100%Distributed at TGE. Unsold burned.
Rally Engine250,000,0000%Weekly epochs over 48 months, decaying
Team & Contributors150,000,0000%12 months24 months linear, daily unlock
Ecosystem & Liquidity120,000,00040%Remainder 24 months linear
Treasury / DAO90,000,00010%6 months36 months linear
Trencher Airdrop S140,000,00050%Remainder 90 days linear
Total1,000,000,00042.7%Fully unlocked at month 48
Section 03

The fee economy

A 1% fee on every swap that touches the pad. Where it goes is the entire product thesis. Most launchpads pay it out once and let it leave. Rally routes 40% of it back into the ecosystem that generated it.

Creator blockMerit-weighted, 15–40%. Unearned share falls through to the Attention Pool.
40%
Rally ReserveWeekly TWAP buyback of $RALLY. 60% burned, 40% to stakers.
25%
Attention PoolBuys visibility for launches: featured slots, trader rebates, creator grants.
15%+
sRALLY stakersPaid in ETH, streamed continuously, no lockup required to claim.
12%
Protocol treasuryInfra, RPC, audits, salaries. The only bucket that actually leaves.
8%

Creator Score — why "better creators earn more"

A flat creator fee pays the guy who deployed 400 tokens this morning exactly what it pays the person who built a market people still trade next month. Rally refuses to do that. Creator share is a function, not a constant.

// share of total swap fees paid to the creator
creator_share = 15% + (CreatorScore / 100) × 25%
attention_pool = 15% + (40% − creator_share)

// CreatorScore, 0–100, recomputed every epoch
CreatorScore = 0.30·Survival + 0.25·Retention + 0.25·SustainedVolume + 0.20·Conduct
InputWeightWhat it measures
Survival30Days the market has stayed above the liquidity floor. Rewards outliving the first candle.
Retention25Holders still holding after 7 days ÷ peak holders. Punishes pure exit-liquidity launches.
Sustained volume25Rolling 7-day volume ÷ launch-day volume. A market that only traded once scores near zero.
Conduct20No LP pull, no bundled supply, no oversized creator dumps. Hard-zeroed on a rug.
The consequence

A serial deployer bottoms out near 15%. A creator who builds something people still trade a month later tops out at 40% — and every basis point the first one fails to earn is redirected into the Attention Pool, which funds visibility for everyone else. Bad launches literally subsidise good ones.

Creator fee vesting

Creator fees do not land in a wallet the second the trade clears. That is exactly the design that makes launch-and-abandon profitable.

This is the whole "incentives that extend beyond the initial launch" idea expressed as cashflow: the creator's biggest payday is thirty days out, not thirty seconds in.

Section 04

Buyback, burn, and the value loop

The Rally Reserve takes 25% of all platform fees in ETH and does one thing with it every week: buy $RALLY on the open market via TWAP.

Reserve intake25% of fees
Burned60%
To sRALLY stakers40%
CadenceWeekly TWAP, on-chain
// the loop, stated plainly
volume ↑ → fees ↑ → reserve ↑ → buyback ↑ → supply ↓ & staker yield ↑
    ↳ attention pool ↑ → launches get seen → volume ↑

Supply is fixed at 1,000,000,000 and can only ever go down. The contract has no mint function and ownership is renounced at deployment, so burn is the only direction the number can move. Every burn is a public transaction on Blockscout.

Honest caveat

Buyback-and-burn is not a price guarantee and this document does not present it as one. It is a mechanism that ties protocol revenue to token supply. If the pad does no volume, there is no revenue, there is no buyback, and there is no burn.

Section 05

Rally Engine emissions

250,000,000 $RALLY released over four years to the people who make the floor work — creators who build lasting markets and traders who provide real volume and liquidity. Front-loaded to bootstrap, then decaying hard so the protocol has to survive on fee revenue, not emissions.

100,000,000
Year 1 · 40%
75,000,000
Year 2 · 30%
45,000,000
Year 3 · 18%
30,000,000
Year 4 · 12%
StreamShare of EngineWho earns it
Creator rewards40%Weighted by Creator Score across all live markets that epoch.
Trader rewards30%Real volume, filtered for wash trading and self-matched fills.
Liquidity rewards20%LPs on graduated markets, weighted by depth × uptime.
Referrals & quests10%Bringing new trenchers to the floor.

Emissions are distributed in weekly epochs. Unclaimed rewards after 4 epochs return to the Engine and extend the schedule rather than being redistributed early.

Section 06

Staking — sRALLY

Stake $RALLY, receive sRALLY. It pays you real fee revenue in ETH, and it is the only way to vote on where the Attention Pool spends its money each week.

LockMultiplierFee share weightVote weight
Flexible no lock1.0×BaseNone
30 days1.6×1.6×1.0×
90 days2.5×2.5×2.2×
365 days4.0×4.0×4.5×
Section 07

The whole thing on one page

ParameterValue
ChainRobinhood Chain (Ethereum L2, chain ID 4663) · ERC-20
Total supply1,000,000,000 $RALLY (fixed, no mint function)
Circulating at TGE427,000,000 (42.7%)
Fully diluted atMonth 48
Insider allocation15% team + 9% treasury = 24%, none liquid at TGE
Platform swap fee1.0%
Anti-sniper fee5.0% decaying to 1.0% over the first 60 seconds
Graduation threshold$100,000 market cap → Uniswap LP seeded and locked
Creator fee range15% – 40% of swap fees, by Creator Score
Creator fee vesting40% instant / 60% over 30 days, conditional
Fees recycled into ecosystem40% (Reserve 25% + Attention Pool 15%)
Buyback split60% burned / 40% to stakers
Read the whitepaper Product docs