One billion tokens, fixed forever. But the supply table is the boring half. The half that matters is the fee economy underneath it — where every trade on the pad routes value back into the thing that produced it.
Nothing is minted, ever. Every incentive in this system is paid out of a fixed 1B supply or out of real fee revenue. If the pad does no volume, the protocol pays out nothing — there is no emissions-funded illusion of yield.
Weighted hard toward the floor. 60% of supply goes to the market — fair launch, presale and the reward engine — while insiders hold a minority and unlock last. The presale is deliberately tiny: 2% of supply, a 20 ETH hard cap, 1 ETH per wallet. We are not raising a war chest, we are opening a door.
42.7% circulating on day one, 100% by month 48. Team unlocks last and unlocks slowest — by the time a single team token is liquid, the pad has been live for a year.
| Bucket | Total | At TGE | Cliff | Vesting |
|---|---|---|---|---|
| Fair Launch | 330,000,000 | 100% | — | Fully liquid |
| Presale | 20,000,000 | 100% | — | Distributed at TGE. Unsold burned. |
| Rally Engine | 250,000,000 | 0% | — | Weekly epochs over 48 months, decaying |
| Team & Contributors | 150,000,000 | 0% | 12 months | 24 months linear, daily unlock |
| Ecosystem & Liquidity | 120,000,000 | 40% | — | Remainder 24 months linear |
| Treasury / DAO | 90,000,000 | 10% | 6 months | 36 months linear |
| Trencher Airdrop S1 | 40,000,000 | 50% | — | Remainder 90 days linear |
| Total | 1,000,000,000 | 42.7% | — | Fully unlocked at month 48 |
A 1% fee on every swap that touches the pad. Where it goes is the entire product thesis. Most launchpads pay it out once and let it leave. Rally routes 40% of it back into the ecosystem that generated it.
A flat creator fee pays the guy who deployed 400 tokens this morning exactly what it pays the person who built a market people still trade next month. Rally refuses to do that. Creator share is a function, not a constant.
| Input | Weight | What it measures |
|---|---|---|
| Survival | 30 | Days the market has stayed above the liquidity floor. Rewards outliving the first candle. |
| Retention | 25 | Holders still holding after 7 days ÷ peak holders. Punishes pure exit-liquidity launches. |
| Sustained volume | 25 | Rolling 7-day volume ÷ launch-day volume. A market that only traded once scores near zero. |
| Conduct | 20 | No LP pull, no bundled supply, no oversized creator dumps. Hard-zeroed on a rug. |
A serial deployer bottoms out near 15%. A creator who builds something people still trade a month later tops out at 40% — and every basis point the first one fails to earn is redirected into the Attention Pool, which funds visibility for everyone else. Bad launches literally subsidise good ones.
Creator fees do not land in a wallet the second the trade clears. That is exactly the design that makes launch-and-abandon profitable.
This is the whole "incentives that extend beyond the initial launch" idea expressed as cashflow: the creator's biggest payday is thirty days out, not thirty seconds in.
The Rally Reserve takes 25% of all platform fees in ETH and does one thing with it every week: buy $RALLY on the open market via TWAP.
Supply is fixed at 1,000,000,000 and can only ever go down. The contract has no mint function and ownership is renounced at deployment, so burn is the only direction the number can move. Every burn is a public transaction on Blockscout.
Buyback-and-burn is not a price guarantee and this document does not present it as one. It is a mechanism that ties protocol revenue to token supply. If the pad does no volume, there is no revenue, there is no buyback, and there is no burn.
250,000,000 $RALLY released over four years to the people who make the floor work — creators who build lasting markets and traders who provide real volume and liquidity. Front-loaded to bootstrap, then decaying hard so the protocol has to survive on fee revenue, not emissions.
| Stream | Share of Engine | Who earns it |
|---|---|---|
| Creator rewards | 40% | Weighted by Creator Score across all live markets that epoch. |
| Trader rewards | 30% | Real volume, filtered for wash trading and self-matched fills. |
| Liquidity rewards | 20% | LPs on graduated markets, weighted by depth × uptime. |
| Referrals & quests | 10% | Bringing new trenchers to the floor. |
Emissions are distributed in weekly epochs. Unclaimed rewards after 4 epochs return to the Engine and extend the schedule rather than being redistributed early.
Stake $RALLY, receive sRALLY. It pays you real fee revenue in ETH, and it is the only way to vote on where the Attention Pool spends its money each week.
| Lock | Multiplier | Fee share weight | Vote weight |
|---|---|---|---|
| Flexible no lock | 1.0× | Base | None |
| 30 days | 1.6× | 1.6× | 1.0× |
| 90 days | 2.5× | 2.5× | 2.2× |
| 365 days | 4.0× | 4.0× | 4.5× |
| Parameter | Value |
|---|---|
| Chain | Robinhood Chain (Ethereum L2, chain ID 4663) · ERC-20 |
| Total supply | 1,000,000,000 $RALLY (fixed, no mint function) |
| Circulating at TGE | 427,000,000 (42.7%) |
| Fully diluted at | Month 48 |
| Insider allocation | 15% team + 9% treasury = 24%, none liquid at TGE |
| Platform swap fee | 1.0% |
| Anti-sniper fee | 5.0% decaying to 1.0% over the first 60 seconds |
| Graduation threshold | $100,000 market cap → Uniswap LP seeded and locked |
| Creator fee range | 15% – 40% of swap fees, by Creator Score |
| Creator fee vesting | 40% instant / 60% over 30 days, conditional |
| Fees recycled into ecosystem | 40% (Reserve 25% + Attention Pool 15%) |
| Buyback split | 60% burned / 40% to stakers |